**Salut Isador34!** Je suis passé par le même problème...
So to display an EnumPopup on your custom inspector, put this line of code in your OnInspectorGUI() function:
//Look for the Enum ("ItemDatabaseManager") and the var you want to change/display ("currentWeaponTypeToCreate")
ItemDatabaseManager.currentWeaponTypeToCreate = (ItemDatabaseManager)EditorGUILayout.EnumPopup("The Weapon: ", ItemDatabaseManager.currentWeaponTypeToCreate);
And finally, add "static" before currentWeaponTypeToCreate in your ItemDatabaseManager class:
public static TypeOfWeapon currentWeaponTypeToCreate = TypeOfWeapon.baton;
Hope this helps!
Math
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